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AI Insights · Timothy · July 2024

Top 5 Racing Games on Unified Platform in Poland Q2 2024

Explore the performance of the top 5 racing games in Poland for Q2 2024, including downloads, revenue, and weekly active users trends.

Top 5 Racing Games on Unified Platform in Poland Q2 2024

In Q2 2024, Poland saw notable activity in the racing games category on the unified platform. Here’s a detailed look at the performance of the top 5 racing games: Race Master 3D - Car Racing, Bridge Race, Car Race 3D: Car Racing, Real Car Driving: Race City 3D, and Driving Real Race City 3D.

Race Master 3D - Car Racing, published by SayGames Ltd, maintained a consistent performance throughout the quarter. Weekly revenue peaked in early April at approximately $495, gradually declining to around $358 by the end of June. Downloads showed an initial spike, reaching 17K mid-April, and then fluctuated between 10K and 14K for the remainder of the quarter. Weekly active users saw a decrease from 73K at the beginning of April to 63K by the end of June.

Bridge Race from Supersonic Studios LTD experienced fluctuations in its weekly downloads, starting at 10K in early April and ending around 6K by the end of June. Revenue saw a slight decline, peaking at $134 in the first week of April and dropping to $33 by the last week of June. Weekly active users showed a similar trend, decreasing from 27K to 21K over the quarter.

Car Race 3D: Car Racing by Zego Studio saw its downloads peak at 9.3K in mid-April, with numbers stabilizing around 7K towards the end of the quarter. Revenue showed moderate growth, starting at $74 in early April and reaching $98 by the end of June. The game maintained a steady number of weekly active users, fluctuating around 24K throughout the quarter.

Real Car Driving: Race City 3D, published by Botanica Global, showed a significant increase in weekly active users, starting from 24K in early April and peaking at 32K by mid-June. Downloads were highest in early June at 11K but dropped significantly to zero by the last week of June. Revenue remained relatively low throughout the quarter, peaking at $28 in mid-May.

Driving Real Race City 3D from Bacon studio experienced a varied performance in downloads, starting at 12K in early April and ending with a peak of 9K in the last week of June. Revenue remained minimal, with occasional peaks and troughs, the highest being $16 in mid-June. Weekly active users saw a significant climb from 40K in early April to 56K by the end of June.

These insights are based on data provided by Sensor Tower. For more detailed analytics and further insights, please visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024